openglada_0.9.0_4deb7eff/src/implementation/gl-objects-framebuffers.adb

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--  part of OpenGLAda, (c) 2017 Felix Krause
--  released under the terms of the MIT license, see the file "COPYING"

with Ada.Containers.Indefinite_Hashed_Maps;
with Ada.Unchecked_Conversion;

with GL.API;
with GL.Enums.Getter;

package body GL.Objects.Framebuffers is
   ------------

   function Status (Target : Framebuffer_Target) return Framebuffer_Status is
   begin
      return API.Check_Framebuffer_Status (Target.Kind);
   end Status;

   procedure Attach_Renderbuffer (Target : Framebuffer_Target;
                                  Attachment : Attachment_Point;
                                  Object : Renderbuffers.Renderbuffer'Class) is
   begin
      API.Framebuffer_Renderbuffer (Target.Kind, Attachment,
                                    Low_Level.Enums.Renderbuffer,
                                    Object.Raw_Id);
      Raise_Exception_On_OpenGL_Error;
   end Attach_Renderbuffer;

   procedure Attach_Texture (Target : Framebuffer_Target;
                             Attachment : Attachment_Point;
                             Object : Textures.Texture'Class;
                             Level  : Textures.Mipmap_Level) is
   begin
      API.Framebuffer_Texture (Target.Kind, Attachment, Object.Raw_Id, Level);
      Raise_Exception_On_OpenGL_Error;
   end Attach_Texture;

   procedure Attach_Texture_Layer (Target : Framebuffer_Target;
                                   Attachment : Attachment_Point;
                                   Object : Textures.Texture'Class;
                                   Level  : Textures.Mipmap_Level;
                                   Layer  : Int) is
   begin
      API.Framebuffer_Texture_Layer (Target.Kind, Attachment, Object.Raw_Id,
                                     Level, Layer);
      Raise_Exception_On_OpenGL_Error;
   end Attach_Texture_Layer;

   procedure Invalidate (Target : in out Framebuffer_Target;
                         Attachments : Attachment_List) is
   begin
      API.Invalidate_Framebuffer (Target.Kind, Attachments'Length, Attachments);
      Raise_Exception_On_OpenGL_Error;
   end Invalidate;

   procedure Invalidate_Sub (Target        : in out Framebuffer_Target;
                             Attachments   : Attachment_List;
                             X, Y          : Int;
                             Width, Height : Size) is
   begin
      API.Invalidate_Sub_Framebuffer (Target.Kind, Attachments'Length,
                                      Attachments, X, Y, Width, Height);
      Raise_Exception_On_OpenGL_Error;
   end Invalidate_Sub;

   procedure Blit (Src_X0, Src_Y0, Src_X1, Src_Y1,
                   Dst_X0, Dst_Y0, Dst_X1, Dst_Y1 : Int;
                   Mask : Buffers.Buffer_Bits;
                   Filter : Textures.Magnifying_Function) is
      use type Low_Level.Bitfield;
      function Convert is new Ada.Unchecked_Conversion
        (Buffers.Buffer_Bits, Low_Level.Bitfield);
      Raw_Bits : constant Low_Level.Bitfield
        := Convert (Mask) and 2#0100010100000000#;

   begin
      API.Blit_Framebuffer (Src_X0, Src_Y0, Src_X1, Src_Y1,
                            Dst_X0, Dst_Y0, Dst_X1, Dst_Y1, Raw_Bits, Filter);
      Raise_Exception_On_OpenGL_Error;
   end Blit;

   procedure Set_Default_Width (Target : in out Framebuffer_Target;
                                Value  : Size) is
   begin
      API.Framebuffer_Parameter_Size (Target.Kind, Enums.Default_Width, Value);
      Raise_Exception_On_OpenGL_Error;
   end Set_Default_Width;

   function Default_Width (Target : Framebuffer_Target) return Size is
      Ret : Size;
   begin
      API.Get_Framebuffer_Parameter_Size
        (Target.Kind, Enums.Default_Width, Ret);
      Raise_Exception_On_OpenGL_Error;
      return Ret;
   end Default_Width;

   function Max_Framebuffer_Width return Size is
      Ret : aliased Size;
   begin
      API.Get_Size (Enums.Getter.Max_Framebuffer_Width, Ret'Access);
      Raise_Exception_On_OpenGL_Error;
      return Ret;
   end Max_Framebuffer_Width;

   procedure Set_Default_Height (Target : in out Framebuffer_Target;
                                 Value  : Size) is
   begin
      API.Framebuffer_Parameter_Size (Target.Kind, Enums.Default_Height,
                                      Value);
      Raise_Exception_On_OpenGL_Error;
   end Set_Default_Height;

   function Default_Height      (Target : Framebuffer_Target) return Size is
      Ret : Size;
   begin
      API.Get_Framebuffer_Parameter_Size (Target.Kind, Enums.Default_Height,
                                          Ret);
      Raise_Exception_On_OpenGL_Error;
      return Ret;
   end Default_Height;

   function Max_Framebuffer_Height return Size is
      Ret : aliased Size;
   begin
      API.Get_Size (Enums.Getter.Max_Framebuffer_Height, Ret'Unchecked_Access);
      Raise_Exception_On_OpenGL_Error;
      return Ret;
   end Max_Framebuffer_Height;

   procedure Set_Default_Layers (Target : in out Framebuffer_Target;
                                 Value  : Size) is
   begin
      API.Framebuffer_Parameter_Size (Target.Kind, Enums.Default_Layers, Value);
      Raise_Exception_On_OpenGL_Error;
   end Set_Default_Layers;

   function Default_Layers      (Target : Framebuffer_Target) return Size is
      Ret : Size;
   begin
      API.Get_Framebuffer_Parameter_Size (Target.Kind, Enums.Default_Layers,
                                          Ret);
      Raise_Exception_On_OpenGL_Error;
      return Ret;
   end Default_Layers;

   function Max_Framebuffer_Layers return Size is
      Ret : aliased Size;
   begin
      API.Get_Size (Enums.Getter.Max_Framebuffer_Layers, Ret'Unchecked_Access);
      Raise_Exception_On_OpenGL_Error;
      return Ret;
   end Max_Framebuffer_Layers;

   procedure Set_Default_Samples (Target : in out Framebuffer_Target;
                                  Value  : Size) is
   begin
      API.Framebuffer_Parameter_Size (Target.Kind, Enums.Default_Samples,
                                      Value);
      Raise_Exception_On_OpenGL_Error;
   end Set_Default_Samples;

   function Default_Samples
     (Target : Framebuffer_Target) return Size is
      Ret : Size;
   begin
      API.Get_Framebuffer_Parameter_Size (Target.Kind, Enums.Default_Samples,
                                          Ret);
      Raise_Exception_On_OpenGL_Error;
      return Ret;
   end Default_Samples;

   function Max_Framebuffer_Samples return Size is
      Ret : aliased Size;
   begin
      API.Get_Size (Enums.Getter.Max_Framebuffer_Samples, Ret'Unchecked_Access);
      Raise_Exception_On_OpenGL_Error;
      return Ret;
   end Max_Framebuffer_Samples;

   procedure Set_Default_Fixed_Sample_Locactions
     (Target : in out Framebuffer_Target; Value : Boolean) is
   begin
      API.Framebuffer_Parameter_Bool
        (Target.Kind, Enums.Default_Fixed_Sample_Locations,
         Low_Level.Bool (Value));
      Raise_Exception_On_OpenGL_Error;
   end Set_Default_Fixed_Sample_Locactions;

   function Default_Fixed_Sample_Locations (Target : Framebuffer_Target)
                                            return Boolean is
      Ret : Low_Level.Bool;
   begin
      API.Get_Framebuffer_Parameter_Bool
        (Target.Kind, Enums.Default_Fixed_Sample_Locations, Ret);
      Raise_Exception_On_OpenGL_Error;
      return Boolean (Ret);
   end Default_Fixed_Sample_Locations;

   overriding
   procedure Internal_Create_Id (Object : Framebuffer; Id : out UInt) is
      pragma Unreferenced (Object);
   begin
      API.Gen_Framebuffers (1, Id);
      Raise_Exception_On_OpenGL_Error;
   end Internal_Create_Id;

   overriding
   procedure Internal_Release_Id (Object : Framebuffer; Id : UInt) is
      pragma Unreferenced (Object);
   begin
      API.Delete_Framebuffers (1, (1 => Id));
      Raise_Exception_On_OpenGL_Error;
   end Internal_Release_Id;

   function Hash (Key : Low_Level.Enums.Framebuffer_Kind)
     return Ada.Containers.Hash_Type is
      function Value is new Ada.Unchecked_Conversion
        (Source => Low_Level.Enums.Framebuffer_Kind, Target => Low_Level.Enum);
   begin
      return Ada.Containers.Hash_Type (Value (Key));
   end Hash;

   package Framebuffer_Maps is new Ada.Containers.Indefinite_Hashed_Maps
      (Key_Type     => Low_Level.Enums.Framebuffer_Kind,
       Element_Type => Framebuffer'Class,
       Hash         => Hash,
       Equivalent_Keys => Low_Level.Enums."=");
   use type Framebuffer_Maps.Cursor;

   Current_Framebuffers : Framebuffer_Maps.Map;

   type Framebuffer_Kind_Array is array (Positive range <>) of
     Low_Level.Enums.Framebuffer_Kind;

   function Backend_Framebuffer_Targets
     (Kind : Low_Level.Enums.Framebuffer_Kind) return Framebuffer_Kind_Array is
   begin
      case Kind is
         when Low_Level.Enums.Read => return (1 => Low_Level.Enums.Read);
         when Low_Level.Enums.Draw => return (1 => Low_Level.Enums.Draw);
         when Low_Level.Enums.Read_Draw =>
            return (1 => Low_Level.Enums.Draw, 2 => Low_Level.Enums.Read);
      end case;
   end Backend_Framebuffer_Targets;
   pragma Inline (Backend_Framebuffer_Targets);

   procedure Bind (Target : Framebuffer_Target;
                   Object : Framebuffer'Class) is
      -- Read_Draw bind to both read and draw framebuffer, we need to set
      -- the current framebuffer objects accordingly.
      Targets : constant Framebuffer_Kind_Array
        := Backend_Framebuffer_Targets (Target.Kind);

      Cursor : Framebuffer_Maps.Cursor;
   begin
      API.Bind_Framebuffer (Target.Kind, Object.Reference.GL_Id);
      Raise_Exception_On_OpenGL_Error;
      for Index in Targets'Range loop
         Cursor := Current_Framebuffers.Find (Targets (Index));
         if Cursor = Framebuffer_Maps.No_Element then
            Current_Framebuffers.Insert (Targets (Index), Object);
         elsif Framebuffer_Maps.Element (Cursor).Reference.GL_Id
           /= Object.Reference.GL_Id then
            Current_Framebuffers.Replace_Element (Cursor, Object);
         end if;
      end loop;
   end Bind;

   function Current (Target : Framebuffer_Target) return Framebuffer'Class is
      Targets : constant Framebuffer_Kind_Array
        := Backend_Framebuffer_Targets (Target.Kind);

      -- If target is Read_Draw, return the draw framebuffer
      -- (Note: this is necessary because distinct read/draw framebuffers
      -- were added later to the API and therefore might not be available
      -- in the context. So everything needs to work with just Read_Draw).
      Cursor : constant Framebuffer_Maps.Cursor
        := Current_Framebuffers.Find (Targets (1));
   begin
      if Cursor = Framebuffer_Maps.No_Element then
         raise No_Object_Bound_Exception with Target.Kind'Img;
      else
         return Framebuffer_Maps.Element (Cursor);
      end if;
   end Current;

end GL.Objects.Framebuffers;