openglada_0.9.0_4deb7eff/src/implementation/gl-objects-buffers.adb

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--  part of OpenGLAda, (c) 2017 Felix Krause
--  released under the terms of the MIT license, see the file "COPYING"

with Ada.Containers.Indefinite_Ordered_Maps;
with Ada.Unchecked_Conversion;

with System;

with GL.API;
with GL.Enums;

package body GL.Objects.Buffers is
   use type Low_Level.Enums.Buffer_Kind;

   package Buffer_Maps is new Ada.Containers.Indefinite_Ordered_Maps
      (Key_Type     => Low_Level.Enums.Buffer_Kind,
       Element_Type => Buffer'Class);
   use type Buffer_Maps.Cursor;

   Current_Buffers : Buffer_Maps.Map;

   package Transform_Buffer_Maps is new Ada.Containers.Indefinite_Ordered_Maps
      (Key_Type     => Low_Level.Enums.Buffer_Kind,
       Element_Type => Transform_Buffer'Class);
   use type Transform_Buffer_Maps.Cursor;

   Current_Transform_Buffers : Transform_Buffer_Maps.Map;

   procedure Bind (Target : Buffer_Target; Object : Buffer'Class) is
      Cursor : constant Buffer_Maps.Cursor
        := Current_Buffers.Find (Target.Kind);
   begin
      if Cursor = Buffer_Maps.No_Element or else
        Buffer_Maps.Element (Cursor).Reference.GL_Id /= Object.Reference.GL_Id
        then
         API.Bind_Buffer (Target.Kind, Object.Reference.GL_Id);
         Raise_Exception_On_OpenGL_Error;
         if Cursor = Buffer_Maps.No_Element then
            Current_Buffers.Insert (Target.Kind, Object);
         else
            Current_Buffers.Replace_Element (Cursor, Object);
         end if;
      end if;
   end Bind;

   procedure Bind_Transform_Feedback (Object : Transform_Buffer'Class) is
      Target_Kind : constant GL.Low_Level.Enums.Buffer_Kind :=
                        GL.Low_Level.Enums.Transform_Feedback;
      Cursor : constant Transform_Buffer_Maps.Cursor
        := Current_Transform_Buffers.Find (Target_Kind);
   begin
      if Cursor = Transform_Buffer_Maps.No_Element  or else
        Transform_Buffer_Maps.Element (Cursor).Reference.GL_Id /= Object.Reference.GL_Id
        then
         API.Bind_Transform_Feedback (Target_Kind, Object.Reference.GL_Id);
         Raise_Exception_On_OpenGL_Error;
         if Cursor = Transform_Buffer_Maps.No_Element then
            Current_Transform_Buffers.Insert (Target_Kind, Object);
         else
            Current_Transform_Buffers.Replace_Element (Cursor, Object);
         end if;
      end if;
   end Bind_Transform_Feedback;

   procedure Bind_Buffer_Base (Target : Buffer_Target; Index : UInt;
                               Object : Buffer'Class) is
      Cursor : constant Buffer_Maps.Cursor
        := Current_Buffers.Find (Target.Kind);
   begin
      if Cursor = Buffer_Maps.No_Element or else
        Buffer_Maps.Element (Cursor).Reference.GL_Id /= Object.Reference.GL_Id
        then
         API.Bind_Buffer_Base (Target.Kind, Index, Object.Reference.GL_Id);
         Raise_Exception_On_OpenGL_Error;
         if Cursor = Buffer_Maps.No_Element then
            Current_Buffers.Insert (Target.Kind, Object);
         else
            Current_Buffers.Replace_Element (Cursor, Object);
         end if;
      end if;
   end Bind_Buffer_Base;

   function Current_Object (Target : Buffer_Target) return Buffer'Class is
      Cursor : constant Buffer_Maps.Cursor
        := Current_Buffers.Find (Target.Kind);
   begin
      if Cursor /= Buffer_Maps.No_Element then
         return Buffer_Maps.Element (Cursor);
      else
         raise No_Object_Bound_Exception with Target.Kind'Img;
      end if;
   end Current_Object;

   procedure Load_To_Buffer (Target : Buffer_Target'Class;
                             Data   : Pointers.Element_Array;
                             Usage  : Buffer_Usage) is
      use type C.long;
   begin
      API.Buffer_Data (Target.Kind,
        Pointers.Element'Size * Data'Length / System.Storage_Unit,
        Data (Data'First)'Address, Usage);
      Raise_Exception_On_OpenGL_Error;
   end Load_To_Buffer;

   procedure Allocate (Target : Buffer_Target; Number_Of_Bytes : Long;
      Usage  : Buffer_Usage) is
   begin
      API.Buffer_Data (Target.Kind, Low_Level.SizeIPtr (Number_Of_Bytes),
                       System.Null_Address, Usage);
      Raise_Exception_On_OpenGL_Error;
   end Allocate;

   procedure Allocate (Target : Texture_Buffer_Target;
                       Format : GL.Pixels.Internal_Format;
                       Object : Buffer'Class) is
   begin
      API.Texture_Buffer_Data (Target.Kind, Format, Object.Reference.GL_Id);
      Raise_Exception_On_OpenGL_Error;
   end Allocate;

   procedure Draw_Elements (Mode : Connection_Mode; Count : Types.Size;
                            Index_Type : Unsigned_Numeric_Type;
                            Element_Offset : Natural := 0) is
      Element_Bytes : Natural;
   begin
      case Index_Type is
         when UByte_Type => Element_Bytes := 1;
         when UShort_Type => Element_Bytes := 2;
         when UInt_Type => Element_Bytes := 4;
      end case;
      API.Draw_Elements (Mode, Count, Index_Type,
                         Low_Level.IntPtr (Element_Bytes * Element_Offset));
      Raise_Exception_On_OpenGL_Error;
   end Draw_Elements;

   procedure Draw_Elements_Instanced (Mode           : Connection_Mode;
                                      Count          : UInt;
                                      Index_Type     : Unsigned_Numeric_Type;
                                      Element_Offset : UInt := 0;
                                      Instance_Count : UInt := 0) is
      Element_Bytes : constant array (Unsigned_Numeric_Type) of UInt :=
        (UByte_Type => 1, UShort_Type => 2, UInt_Type => 4);
   begin
      API.Draw_Elements_Instanced (Mode, Int (Count), Index_Type,
                Low_Level.IntPtr (Element_Bytes (Index_Type) * Element_Offset),
                Int (Instance_Count));
      Raise_Exception_On_OpenGL_Error;
   end Draw_Elements_Instanced;

   procedure Draw_Elements_Base_Vertex (Mode           : Connection_Mode;
                                        Count          : UInt;
                                        Index_Type     : Unsigned_Numeric_Type;
                                        Element_Offset : UInt;
                                        Base_Vertex    : Int) is
      Element_Bytes : UInt;
   begin
      case Index_Type is
         when UByte_Type => Element_Bytes := 1;
         when UShort_Type => Element_Bytes := 2;
         when UInt_Type => Element_Bytes := 4;
      end case;
      API.Draw_Elements_Base_Vertex (Mode, Count, Index_Type,
                                     UInt (Low_Level.IntPtr (Element_Bytes * Element_Offset)), Base_Vertex);
      Raise_Exception_On_OpenGL_Error;
   end Draw_Elements_Base_Vertex;

   procedure Draw_Transform_Feedback (Mode : Connection_Mode;
                                      Object : Transform_Buffer) is
   begin
      API.Draw_Transform_Feedback (Mode, Object.Reference.GL_Id);
      Raise_Exception_On_OpenGL_Error;
   end Draw_Transform_Feedback;

   procedure Draw_Transform_Feedback_Stream (Mode : Connection_Mode;
                                      Object : Transform_Buffer;
                                      Stream : UInt) is
   begin
      API.Draw_Transform_Feedback_Stream (Mode, Object.Reference.GL_Id, Stream);
      Raise_Exception_On_OpenGL_Error;
   end Draw_Transform_Feedback_Stream;

   procedure Map (Target : Buffer_Target'Class; Access_Type : Access_Kind;
                  Pointer : out Pointers.Pointer) is
      function To_Pointer is new Ada.Unchecked_Conversion
        (System.Address, Pointers.Pointer);
   begin
      Pointer := To_Pointer (API.Map_Buffer (Target.Kind, Access_Type));
      Raise_Exception_On_OpenGL_Error;
   end Map;

   procedure Map_Range (Target      : Buffer_Target'Class;
                        Access_Type : Map_Bits;
                        Offset      : Int;
                        Size        : Types.Size;
                        Pointer : out Pointers.Pointer) is
      function To_Pointer is new Ada.Unchecked_Conversion
        (System.Address, Pointers.Pointer);
      function To_BitField is new Ada.Unchecked_Conversion
        (Map_Bits, GL.Low_Level.Bitfield);
   begin
      Pointer := To_Pointer
        (API.Map_Buffer_Range (Target.Kind, Low_Level.IntPtr (Offset),
         Low_Level.SizeIPtr (Size), To_BitField (Access_Type)));
      Raise_Exception_On_OpenGL_Error;
   end Map_Range;

   procedure Unmap (Target : Buffer_Target) is
   begin
      API.Unmap_Buffer (Target.Kind);
      Raise_Exception_On_OpenGL_Error;
   end Unmap;

   procedure Flush_Mapped_Buffer_Range (Target : Buffer_Target'Class;
                                        Offset : Int; Size : Types.Size) is
   begin
      API.Flush_Mapped_Buffer_Range (Target.Kind, Low_Level.IntPtr (Offset),
                                     Low_Level.SizeIPtr (Size));
      Raise_Exception_On_OpenGL_Error;
   end Flush_Mapped_Buffer_Range;

   function Pointer (Target : Buffer_Target'Class) return Pointers.Pointer is
      function To_Pointer is new Ada.Unchecked_Conversion
        (System.Address, Pointers.Pointer);
      Ret : System.Address := System.Null_Address;
   begin
      API.Buffer_Pointer (Target.Kind, Enums.Buffer_Map_Pointer, Ret);
      Raise_Exception_On_OpenGL_Error;
      return To_Pointer (Ret);
   end Pointer;

   procedure Set_Sub_Data (Target : Buffer_Target'Class;
                           Offset : Types.Size;
                           Data   : Pointers.Element_Array) is
      use type C.long;
   begin
      API.Buffer_Sub_Data (Target.Kind, Low_Level.IntPtr (Offset),
                           Pointers.Element'Size * Data'Length / System.Storage_Unit,
                           Data (Data'First)'Address);
      Raise_Exception_On_OpenGL_Error;
   end Set_Sub_Data;
   
   procedure Get_Sub_Data (Target : Buffer_Target'Class;
                           Offset : Types.Int;
                           Data   : out Types.Single_Array) is
   begin
      Data := (others => <>);
      API.Get_Buffer_Sub_Data (Target.Kind, Low_Level.IntPtr (Offset),
        Low_Level.SizeIPtr (Data'Size / 8), Data'Address);
      Raise_Exception_On_OpenGL_Error;
   end Get_Sub_Data;

   function Access_Type (Target : Buffer_Target) return Access_Kind is
      Ret : Access_Kind := Access_Kind'First;
   begin
      API.Get_Buffer_Parameter_Access_Kind (Target.Kind, Enums.Buffer_Access,
                                            Ret);
      Raise_Exception_On_OpenGL_Error;
      return Ret;
   end Access_Type;

   function Mapped (Target : Buffer_Target) return Boolean is
      Ret : Low_Level.Bool := Low_Level.Bool (False);
   begin
      API.Get_Buffer_Parameter_Bool (Target.Kind, Enums.Buffer_Mapped, Ret);
      Raise_Exception_On_OpenGL_Error;
      return Boolean (Ret);
   end Mapped;

   function Size (Target : Buffer_Target) return Types.Size is
      Ret : Types.Size := 0;
   begin
      API.Get_Buffer_Parameter_Size (Target.Kind, Enums.Buffer_Size, Ret);
      Raise_Exception_On_OpenGL_Error;
      return Ret;
   end Size;

   function Usage (Target : Buffer_Target) return Buffer_Usage is
      Ret : Buffer_Usage := Buffer_Usage'First;
   begin
      API.Get_Buffer_Parameter_Usage (Target.Kind, Enums.Buffer_Usage, Ret);
      Raise_Exception_On_OpenGL_Error;
      return Ret;
   end Usage;

   overriding
   procedure Internal_Create_Id (Object : Buffer; Id : out UInt) is
      pragma Unreferenced (Object);
   begin
      API.Gen_Buffers (1, Id);
      Raise_Exception_On_OpenGL_Error;
   end Internal_Create_Id;

   overriding
   procedure Internal_Create_Id (Object : Transform_Buffer; Id : out UInt) is
      pragma Unreferenced (Object);
   begin
      API.Gen_Transform_Feedbacks (1, Id);
      Raise_Exception_On_OpenGL_Error;
   end Internal_Create_Id;

   overriding
   procedure Internal_Release_Id (Object : Buffer; Id : UInt) is
      pragma Unreferenced (Object);
   begin
      API.Delete_Buffers (1, (1 => Id));
      Raise_Exception_On_OpenGL_Error;
   end Internal_Release_Id;

   overriding
   procedure Internal_Release_Id (Object : Transform_Buffer; Id : UInt) is
      pragma Unreferenced (Object);
   begin
      API.Delete_Transform_Feedbacks (1, (1 => Id));
      Raise_Exception_On_OpenGL_Error;
   end Internal_Release_Id;

   procedure Invalidate_Data (Object : in out Buffer) is
   begin
      API.Invalidate_Buffer_Data (Object.Reference.GL_Id);
      Raise_Exception_On_OpenGL_Error;
   end Invalidate_Data;

   procedure Invalidate_Sub_Data (Object : in out Buffer;
                                  Offset, Length : Long_Size) is
   begin
      API.Invalidate_Buffer_Sub_Data (Object.Reference.GL_Id,
                                      Low_Level.IntPtr (Offset),
                                      Low_Level.SizeIPtr (Length));
      Raise_Exception_On_OpenGL_Error;
   end Invalidate_Sub_Data;

end GL.Objects.Buffers;