with Ada.Strings.Wide_Wide_Unbounded; use Ada.Strings.Wide_Wide_Unbounded;
with Sf.Window.Keyboard;
with Sf.Window.Mouse;
with SystemRecords;
package LeseLogiktask is
pragma Elaborate_Body;
function WartenSound
return Boolean;
function WartenMusik
return Boolean;
function WartenGrafik
return Boolean;
function WartenIntro
return Boolean;
function Tastaturtaste
return Sf.Window.Keyboard.sfKeyCode;
function Maustaste
return Sf.Window.Mouse.sfMouseButton;
function ErfolgTexteingabe
return Boolean;
function Texteingabe
return Unbounded_Wide_Wide_String;
function KompletteTexteingabe
return SystemRecords.TextEingabeRecord;
end LeseLogiktask;