------------------------------------------------------------------------------ -- -- -- GNAT RUN-TIME LIBRARY (GNARL) COMPONENTS -- -- -- -- SYSTEM.BB.CPU_PRIMITIVES.MULTIPROCESSORS -- -- -- -- B o d y -- -- -- -- Copyright (C) 2010-2023, AdaCore -- -- -- -- GNARL is free software; you can redistribute it and/or modify it under -- -- terms of the GNU General Public License as published by the Free Soft- -- -- ware Foundation; either version 3, or (at your option) any later ver- -- -- sion. GNARL is distributed in the hope that it will be useful, but WITH- -- -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- -- or FITNESS FOR A PARTICULAR PURPOSE. -- -- -- -- As a special exception under Section 7 of GPL version 3, you are granted -- -- additional permissions described in the GCC Runtime Library Exception, -- -- version 3.1, as published by the Free Software Foundation. -- -- -- -- You should have received a copy of the GNU General Public License and -- -- a copy of the GCC Runtime Library Exception along with this program; -- -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see -- -- . -- -- -- ------------------------------------------------------------------------------ pragma Restrictions (No_Elaboration_Code); with System.Multiprocessors; with System.BB.Board_Support; with System.BB.Threads; with System.BB.Threads.Queues; with System.BB.Protection; with System.BB.Timing_Events; with System.BB.Time; package body System.BB.CPU_Primitives.Multiprocessors is use System.Multiprocessors; -------------------- -- Start_All_CPUs -- -------------------- procedure Start_All_CPUs is begin -- Nothing to do when there's only one CPU if System.Multiprocessors.Number_Of_CPUs = 1 then return; end if; System.BB.Board_Support.Multiprocessors.Start_All_CPUs; end Start_All_CPUs; ------------------ -- Poke_Handler -- ------------------ procedure Poke_Handler is Now : Time.Time; begin -- The access to the queues must be protected Protection.Enter_Kernel; -- Handle alarms in the case the alarm is system-wide Now := Time.Clock; -- Execute expired events of the current CPU Timing_Events.Execute_Expired_Timing_Events (Now); -- Wake up alarms Threads.Queues.Wakeup_Expired_Alarms (Now); Protection.Leave_Kernel; end Poke_Handler; end System.BB.CPU_Primitives.Multiprocessors;