asfml_2.6.0_24478793/include/sf-window-joystickidentification.ads

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
--//////////////////////////////////////////////////////////
-- SFML - Simple and Fast Multimedia Library
-- Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
-- This software is provided 'as-is', without any express or implied warranty.
-- In no event will the authors be held liable for any damages arising from the use of this software.
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it freely,
-- subject to the following restrictions:
-- 1. The origin of this software must not be misrepresented;
--    you must not claim that you wrote the original software.
--    If you use this software in a product, an acknowledgment
--    in the product documentation would be appreciated but is not required.
-- 2. Altered source versions must be plainly marked as such,
--    and must not be misrepresented as being the original software.
-- 3. This notice may not be removed or altered from any source distribution.
--//////////////////////////////////////////////////////////

--//////////////////////////////////////////////////////////


with Interfaces.C.Strings;

package Sf.Window.JoystickIdentification is

   --//////////////////////////////////////////////////////////
   --//////////////////////////////////////////////////////////
   --/ sfJoystickIdentification holds a joystick's identification
   --//////////////////////////////////////////////////////////
   type sfJoystickIdentification is record
      name : Interfaces.C.Strings.chars_ptr;
      vendorId : aliased sfUint32;
      productId : aliased sfUint32;
   end record;

private

   pragma Convention (C_Pass_By_Copy, sfJoystickIdentification);

end Sf.Window.JoystickIdentification;