--//////////////////////////////////////////////////////////
-- //
-- // SFML - Simple and Fast Multimedia Library
-- // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
-- //
-- // This software is provided 'as-is', without any express or implied warranty.
-- // In no event will the authors be held liable for any damages arising from the use of this software.
-- //
-- // Permission is granted to anyone to use this software for any purpose,
-- // including commercial applications, and to alter it and redistribute it freely,
-- // subject to the following restrictions:
-- //
-- // 1. The origin of this software must not be misrepresented;
-- // you must not claim that you wrote the original software.
-- // If you use this software in a product, an acknowledgment
-- // in the product documentation would be appreciated but is not required.
-- //
-- // 2. Altered source versions must be plainly marked as such,
-- // and must not be misrepresented as being the original software.
-- //
-- // 3. This notice may not be removed or altered from any source distribution.
-- //
--//////////////////////////////////////////////////////////
--//////////////////////////////////////////////////////////
--//////////////////////////////////////////////////////////
with Interfaces.C.Strings;
package body Sf.Graphics.Texture is
use Interfaces.C.Strings;
--//////////////////////////////////////////////////////////
--/ Create a new image from a file
--/
--/ @param Filename Path of the image file to load
--/
--/ @return A new sfTexture object, or NULL if it failed
--/
--//////////////////////////////////////////////////////////
function createFromFile
(filename : String;
area : access constant Sf.Graphics.Rect.sfIntRect := Sf.Graphics.Rect.sfNullRectangle'Access) return sfTexture_Ptr is
function Internal (filename : Interfaces.C.Strings.chars_ptr;
Area : access constant Sf.Graphics.Rect.sfIntRect) return sfTexture_Ptr;
pragma Import (C, Internal, "sfTexture_createFromFile");
Temp : chars_ptr := New_String (Filename);
R : constant sfTexture_Ptr := Internal (Temp, Area);
begin
Free (Temp);
return R;
end createFromFile;
function createSrgbFromFile (filename : String;
area : access constant Sf.Graphics.Rect.sfIntRect :=
Sf.Graphics.Rect.sfNullRectangle'Access)
return sfTexture_Ptr is
function Internal (filename : Interfaces.C.Strings.chars_ptr;
area : access constant Sf.Graphics.Rect.sfIntRect) return sfTexture_Ptr;
pragma Import (C, Internal, "sfTexture_createSrgbFromFile");
Temp : chars_ptr := New_String (filename);
R : constant sfTexture_Ptr := Internal (Temp, area);
begin
Free (Temp);
return R;
end createSrgbFromFile;
end Sf.Graphics.Texture;